![]() If you choose an easier setting then even a cataclysmic crash landing won’t end in mortality. If every time you ran out of fuel trying to expand your orbit to match the Mun’s, you were left with a dead Kerbal, the game would quickly get quite morbid. And that’s good because failure will likely be a regular occurrence in the early days. So if you check back in a few years’ time, it won’t be a Kerbal skeleton looking back at you from the cockpit, having run out of air or food, but a still living and smiling Kerbal. However, if you get a ship out into space either in a stable orbit or past escape velocity then your Kerbal can survive in the rocket, indefinitely. If your symmetry is off or you mess up the staging, leading to your engines being out of sync then your rocket’s more likely to end up in the sea than in orbit. ![]() If your rocket is too heavy for your engines, then your rocket won’t get off the ground. You can reduce the temperatures encountered in re-entry but that’s about as far as if goes. Physics are what they are and the game doesn’t make any real allowances in terms of difficulty for that. Kerbal Space Program is one of those strange games that takes itself both seriously and not seriously at the same time. ![]() Sounds technical and boring? It’s much more fun than it sounds. So for those of you not familiar with the Kerbal Space Program, it’s a space flight simulation game. True I didn’t quite realise at the beginning just how long that wait would be but it got there eventually. ![]() While I was tempted to give this game a try back in Alpha release, I chose to be patient and wait for the completed version. Kerbal Space Program was officially released back in May 2015, but it was released in early access way back in 2011. KERBAL SPACE PROGRAM REVIEW FREEFeel free to either watch the review below or read it, the old-fashioned way. ![]()
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